Life and violence
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Walsh says this diminished impulse control becomes heightened in a person who had additional risk factors for criminal behavior. Devin Moore had a profoundly troubled upbringing, bouncing back and forth between a broken home and handful of foster families.
Walsh: And so when a young men with a developing brain, already angry, spends hours and hours and hours rehearsing violent acts, and then he’s put in a situation of emotional stress, there’s a likelihood that he will literally go to that familiar pattern that’s been wired repeatedly perhaps thousands and thousands of times.
But look, Dr. Walsh, you’ve got probably millions of kids out there playing violent games like Grand Theft Auto, and other violent games, who never hurt a fly. So what does that do to your theory?
Walsh: Well, not every kid who plays a violent video game is going to turn to violence, and that’s because they don’t have all of those risk factors going on. It’s a combination of risk factors which come together in a tragic outcome.
Conclusion and my thoughts about this video: It was really terrible to know about that accident with Devin Moore. And I’d conclude that violent video games produce violence, but I’d argue here. In this video it was said that Devin “had a profoundly troubled upbringing, bouncing back and forth between a broken home and handful of foster families” and this explains everything. Violent video games are not “guilty” in this case with Devin. This boy had too many stresses and depressions during his life, probably he was not happy, and maybe he didn’t have “a happy childhood” at all. This caused the changes in his psyche. Maybe he was a good, kind-hearted boy, obedient and responsible but the environment and the constant depressions and pressures made him a violent person. It’s a real pity that he killed those three men. But here is the question, who is more guilty – this boy or society and environment, this boy or lack of decent upbringing in the family?